Gamepad Deadzone Test
See how far your sticks sit from true zero at rest and whether small movements register before you intend them to.
Understanding deadzones
A deadzone is the range near center where the stick should report zero. Controllers apply a small software deadzone so tiny mechanical play does not move your aim. Too large a deadzone reduces precision; too small can feel twitchy.
How to measure with Gamepad Tester
- Rest both sticks completely still and watch axis values — they should stay near 0.00.
- Slowly push each stick until movement registers on screen (typically above ~0.12 in our highlight threshold).
- Sweep the full circle to confirm smooth scaling without sudden jumps.
- Export a JSON or text report to compare before and after cleaning or repair.
Tip: If axes flicker while your hands are off the sticks, run the stick drift test next.
Run Deadzone Test